Warframe, Janice Chu, Canada, gamedev, indiedev, UI design, game art design, visual design, concept art, visual design, Modo, SketchUP, Photoshop, art design, character creation, environment art,
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Esse é um jogo que cada vez que eu jogo me sinto mais burro, cada puzzle morfetico.
2D Game Art for Programmers: Building isometric art in vectors - step 1
various concept pieces from journey, with the way that the character has been simply made, you can see the dynamic flow of the character movement.
Houses_game_art, Yana Blyzniuk on ArtStation at https://www.artstation.com/artwork/houses_game_art
The Best Video Game Art Of 2014 Is A Treat For The Eyeballs